If you feel that Hades is too difficult to play, and want to cheat, can try the following patch in Content\Scripts
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diff –git a/Combat.lua b/Combat.lua | |
index d9df948..2cc3e32 100644 | |
— a/Combat.lua | |
+++ b/Combat.lua | |
@@ -867,6 +867,7 @@ function DamageEnemy( victim, triggerArgs ) | |
end | |
end | |
+ triggerArgs.DamageAmount = triggerArgs.DamageAmount * 10 | |
if triggerArgs.DamageAmount == 0 then | |
return | |
end | |
diff –git a/DeathLoop.lua b/DeathLoop.lua | |
index d36c3f8..226a93b 100644 | |
— a/DeathLoop.lua | |
+++ b/DeathLoop.lua | |
@@ -162,6 +162,7 @@ function StartDeathLoop( currentRun ) | |
EnableCombatControls() | |
ShowCombatUI() | |
+ currentRun.Money = 80000 | |
end | |
function SetupDeathArea( currentRun ) | |
@@ -346,7 +347,7 @@ function StartOver() | |
AddInputBlock({ Name = "MapLoad" }) | |
LoadMap({ Name = currentRun.CurrentRoom.Name, ResetBinks = true, ResetWeaponBinks = true }) | |
– | |
+ currentRun.Money = 80000 | |
end | |
function FlashbackLeftBedroom( source ) | |
diff –git a/HeroData.lua b/HeroData.lua | |
index 72cb55a..2b2705a 100644 | |
— a/HeroData.lua | |
+++ b/HeroData.lua | |
@@ -3,8 +3,8 @@ HeroData = | |
DefaultHero = | |
{ | |
DefaultWeapon = "SwordWeapon", | |
– MaxHealth = 50, | |
– MaxHealthMultiplier = 1, | |
+ MaxHealth = 90000, | |
+ MaxHealthMultiplier = 2, | |
LastStands = {}, | |
UnusedWeaponThreshold = 3, | |
DashManeuverTimeThreshold = 0.4, |